Every path must stay on touching honeycombs
You build a word by dragging through adjacent tiles only. If the route breaks contact, the word does not count.
Use this page when you want the fast explanation: how pathing works, what counts as a valid word, how combos score, and what Nectar tiles do.
You build a word by dragging through adjacent tiles only. If the route breaks contact, the word does not count.
Each tile can appear only once per submitted path, which keeps route choice meaningful instead of letting you loop through one letter.
Hive Link is built around 4+ letter scoring so the surfaced word layer stays aligned with the current WordHive content approach.
If your valid path includes a Nectar tile, that word gets an extra score boost on top of the normal base points and combo bonus.
Four-letter words are the entry point. Longer words earn bigger rewards, and submitting another valid word within a few seconds pushes your combo higher.
That gives Hive Link its arcade rhythm. You are not just finding words. You are deciding whether to cash a shorter path now or keep scanning for a stronger route before the combo window falls off.